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François Duchesne
Junior 3D Generalist
Modelling
Modelling using Maya 2017, Painter and Photoshop for textures, Arnold for renders, and also Nuke for compositing.


Everything and more can be found here:

These are random background assets I had fun modelling for my final animation project.
I ended up doing multiple different colors for this car.

3D texturing of a kitchen

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